Computer Graphics

This subject guide should help you locate resources concerning both theory and practice of computer graphics. Related fields of computer animation and image processing are included in the guide on photography and film as well. Current information can be found in electronic articles and on select websites. In addition, the library also provides access to many print and electronic books.

New Books in Computer Graphics

Signage and wayfinding design: a complete guide to creating environmental graphic design systems Magie otisku: grafické techniky a technologie tisku Engineering drawing The art of game design: a book of lenses Game design workshop: a playcentric approach to creating innovative games

Electronic Books

You can find eBooks about computer graphics using the search tool, the eBook Search tool, or by searching through a specific database. Many publications are available for online reading as well as for download. Rules may vary depending on the publishing platform.

Recommended eBooks

Real-time rendering Mathematics for 3D game programming and computer graphics Image registration: principles, tools and methods

Recommended Databases

Print Books

Recommended Books

Moderní počítačová grafika Physically based rendering: from theory to implementation Game engine architecture OpenGL. Průvodce programátora Stop staring: facial modeling and animation done right After effects apprentice: real-world skills for the aspiring motion graphics artist Mistrovství 3D animace 3D game engine design: a practical approach to real-time computer graphics Collision detection in interactive 3D environments Computer vision for visual effects

Location

Most library books on computer graphics can be found in sector D on the fifth floor (shelves 173–178, and 195–207). For more books and resources on related topics, please see the following table.

Topic Shelf Call number
Computer animation 3C/067–068 TR897
Design, CAD 4A/065–069 TA174
Computer vision, Image processing 4B/072–076 TA1632–TA1637
Computer graphics, Graphic editors 5D/173–178, 5D/195–207 T385
Computer games & Videogames 6A/053 GV1469
Architectural designs, CAD 6B/149 NA2728
Graphic design, Graphic arts 6B/180–181 NC
Multimedia 6C/300–301 QA76.575
Computer games programming 6D/040 QA76.76.C672
HTML & other mark-up languages 6D/044–055 QA76.76.H94
Programming languages 6D/015–027 QA76.73

Online Articles

When searching for articles please use our search tool or utilize a specific database. Registered patrons have access from home to most resources.

Recommended Databases

Electronic Journals

A list of subscribed eJournals about computer graphics.

Use DOAJ (Directory of Open Access Journals) to browse Open Access journals.

Recommended eJournals

Print Journals

The most recent print journals are located in the Periodicals Reading Room on the 3rd floor. Older issues are available for checkout in the open stacks or can be ordered from underground storage.

Older issues of no longer subscribed to print journals can be found in our catalog – for a number of them an online version is available.

Current Journal Subscriptions

Journal title Periodicals Reading Room Older issues
ACM Transactions on Graphics
ISSN 0730-0301
3D/048 5D/171
CAD magazín
ISSN 1805-8418
3D/048 5D/197
Font: první grafický časopis
ISSN 1211-4049
3D/024 6B/180
GameStar: die ganze Welt der PC-Spiele
ISSN 1610-6547
3D/006 Storage
Level
ISSN 1211-068X
3D/006 Storage
Novum: World of Graphic Design
ISSN 1438-1753
3D/024 6B/181
Score
ISSN 1210-7522
3D/024 6B/181
3D World
ISSN 1470-4382
3D/108 Storage

Select Organizations

Software and Hardware Tools

General Resources

Digital Art

Original Author: P. Minaříková

Editor: Adam Urban Last modified: 11.9. 2023 12:09